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Arknights: Endfield V1.2 Wuling Blueprint Codes & Base Layouts

Arknights: Endfield V1.2 Wuling Blueprint Codes & Base Layouts

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Henry Smith
2026/04/18

Welcome to Wuling—the point in Arknights: Endfield where your “quick story run” turns into “why is my power red again?” and the community meme starts to feel painfully real: the factory must grow!

the factory must grow!

Stuck in Wuling because your power keeps dipping and one “tiny” material shortage bricks the whole line? This Arknights: Endfield guide pulls everything you actually need into one place: Wuling blueprint codes, clear Main Base vs 2nd Base setup rules, and the key production priorities—batteries, Dense Originium Powder, Stabilized Carbon, Xiranite, Xiranite Components and Cuprium Components—so your factory stops stalling and starts scaling from early-game stability into endgame throughput.

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Wuling Early Game Blueprint

If you’re trying to get Wuling running fast without babysitting your base, this early-game blueprint is meant to be a “drop it in, flip the switches, and let it print resources” kind of setup. The big idea is simple: get the loop online once, then it can sustain its own energy while pushing steady outputs (the guide also assumes you’ve progressed enough to place mining rigs).

Second Base

Second Base

  • Code EU: EFO0172UA6784i558O0Ai
  • Code Asia: EFO013o72e7AU8a40579

Just keep the two plots separate in your head. Wuling 2nd base is its own site: set All Base Outputs = Originium, then use it to help feed the overall loop. To start things up, place a few Thermal Banks in the 2nd base and manually bring batteries from the main region to kick the system into motion—after it begins generating its own power, you can remove those temporary banks.

 

Main Base

Main Base Upper part

Main Base Lower Part

  • Code EU: EFO010U96u0OA1i13E179
  • Code Asia: EFO01Ue3683Iu7Oe7Oa8

Main Wuling base is where the big “Upper/Lower” layout goes (it’s split in the images, but it’s one code). Import code, and place it with the river on the right. Follow the AIC reference (16 tiles from the river, 12 from the bottom), fill every Seed Picking unit with Sandleaf, and confirm water connections are running. Finally, set outputs exactly: left bottom + all on the right → Dense Originium Powder, and left middle + left top → Originium.

 

Wuling V1.2 Endgame Blueprint

To make sure the new blueprint runs properly, you first need to meet the following requirements:

  • Clear the main story until WULING AIC III is unlocked, and finish researching all tech except the turret / combat-facility line.
  • For the storage access route, max out The Hub and Jingyu Valley to the Version 1.1 cap.
  • Unlock the Depot Bus at the Cardiac Remediation Station.
  • Make sure all mining nodes in Wuling City, Jingyu Valley, Qingbo Stockade, and Marker Stone have been unlocked.
  • Raise Wuling’s Regional Development Level to at least Level 10.
  • Make sure your depot contains 50 SC Wuling Battery, 200 Cuprium Parts, 100 Sandleaf, and 100 Yazhen.

Marker Stone

Marker Stone

For the Marker Stone sub-base, make sure the Precipitation Acid pool is on the left side of the map. Place the Sub-PAC in the upper-right corner, then place the blueprint flush against the base and the left edge of the map.

  • Code EU: EFO01O3E2100aiIAO9oe4

 

Sky King Flats

For the Sky King Flats outpost in Jingyu Valley, make sure the pool is on the right side of the map. Place the Sub-Protocol Automation-Core in the lower-right corner. First, place the upper half of the blueprint flush against the top edge of the map, then place the lower half in the remaining gap.

Sky King Flats

Upper

  • Code EU: EFO01893ui77e51u4UI73

Lower

  • Code EU: EFO01Iao8UiiA290o5o08

 

Wuling City

Wuling City

For the main base in Wuling City, make sure the pool is at the bottom. Place the PAC in the upper-left corner of the map. First, place Blueprint No. 1 flush against the lower-left corner, then place Blueprints No. 2 and No. 3 from left to right.

Blueprint #1

  • Code EU: EFO014o5O9116U3a9E71A

Blueprint #2

  • Code EU: EFO01o083Aeei469UIieO

Blueprint #3

  • Code EU: EFO01a7094OO5IAIaoe5e
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Wuling V1.1 Endgame Blueprint

The new endgame base setup needs a higher Regional Development Level so your mining output can actually keep up. Upgrade your Depot Nodes, Stock Redistribution, and Environment Monitoring enough to push Wuling to Level 9. You’ll also want the Cuprium Ore in Qingbo Stockade running on the new Hydro Mining Rigs, and the new AIC tech unlocked as well. On top of that, get Sky King Flats Construction Site to Prosperity Level 3 so you can unlock trading for mid-capacity Wuling Batteries.

Before placing the blueprints, make sure you’ve got enough Sandleaf and Yazhen in storage, plus a few dozen LC Wuling Batteries.

Wuling V1.1 Endgame Blueprint requirement

 

For the sub-base, make sure the expansion is fully upgraded and the source node is unlocked. In top-down view, keep the pumped-water canal at the top-right of the screen, then place the blueprint sections from top to bottom. Set Metastorage Transfer to Originium Powder.

Wuling V1.1 Endgame Blueprint Sub-Base

Top

  • Code EU: EFO01o083Aeei460iIieO
  • Code Asia: EFO01I3AuO85iO9745o08

Bottom

  • Code EU: EFO014o5O9116U30eE71A
  • Code Asia: EFO01194680o58U2434O7

 

For the main base, there are three blueprint sections in total: bottom-right, top-right, and top-left. In top-down view, keep the pumped-water canal at the bottom of the screen. Place them in this order: bottom-right, bottom-left, top-left, then top-right. 

Wuling V1.1 Endgame Blueprint Main Base

Bottom-Right

  • Code EU: EFO01893ui77e51u7UI73
  • Code Asia: EFO013o784I2U4ai0579

Bottom-Left

  • Code EU: EFO01o083Aeei4606IieO
  • Code Asia: EFO018Ieo2uE72120UI73

Top-Left

  • Code EU: EFO01eE7UI88o145aoAi8
  • Code Asia: EFO01u8U35o4A50aUAoOU

Top-Right

  • Code EU: EFO01eE7UI88o1407oAi8
  • Code Asia: EFO017i8e6A936550O0Ai

After that, open the Protocol Stash in the bottom-left section of the main base, put in two stacks of batteries, then switch it to Storage Mode.

 

This blueprint line produces SC Wuling Batteries, Yazhen Syringes, Cuprium Components, and Xiranite Components.

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Wuling V1.0 Endgame Blueprint

If you’re looking for an endgame “one-stop” Wuling factory in Arknights: Endfield, this blueprint (separated into 3 parts) is basically a late-game resource blender: you feed it ore + water, and it spits out a mixed basket of batteries, gear parts, medicine chains (Jincao + Yazhen), and Xiranite, plus a quality-of-life line for bottled Water and bottled Xiranite (handy for Wuling exploration/puzzle needs).

At full speed, it consumes about 90+ Ferrium Ore/min and 260+ Originium/min, and the layout uses 4× Fluid Pumps for the water side. When your Xiranite stock hits ~5,000, the Originium draw is listed as ~300/min, and if your Xiranite gear-related storage overflows, it can climb to ~360/min.

On the unlock side, only the Main Base needs Area Expansion I plus the Warehouse/Depot access-line unlock (the logistics line that lets your machines pull from the depot); the Sub-Base doesn’t need extra construction.

Blueprint #1

Wuling Endgame Blueprint #1

  • Code EU: EFO01eE7UI88o14AeoAi8
  • Code Asia: EFO01A7u1e181OEIu9ieO

Blueprint #2

Wuling Endgame Blueprint #2

  • Code EU: EFO01iOe7uooI62a472U4
  • Code Asia: EFO01E50U4U1UIo573uIa

Blueprint #3

Wuling Endgame Blueprint #3

  • Code EU: EFO019A61O22E8eI05uI2
  • Code Asia: EFO01Ue36i6o65OE371a8

Build/Placement Tips

Connect the 4 Fluid Pump pipes to the edge of your build area, and rotate the pumps so they’re facing “down” on your camera view. Drop the whole factory in the top-left of the area, then place Blueprint #1 snug to the bottom-right, Blueprint #2 snug to the bottom-left, and Blueprint #3 so its base segment connects to Blueprint #1’s Originium node/pile.

Startup power can be tight—just hand-drop a few batteries as an emergency boost, then the loop should stabilize; you don’t need to manually plant crops. Finally, the bottom-left bottle line is configured to make 50 Water bottles + 50 Xiranite bottles, then stop—reset or tweak the input counter if you want more.

 

Blueprints for Key Materials

When you hit Wuling in Arknights: Endfield, don’t try to produce everything at once—most bases crash because one choke material breaks the power loop and the whole line jams. Focus on two lifelines: powders → batteries, and carbon → Xiranite.

Start with the Sandleaf loop (Sandleaf → Sandleaf Powder). It feeds both Stabilized Carbon and Dense Originium Powder, which are the real gates for Wuling progress. Dense Originium Powder comes from Originium Ore → Originium Powder, then gets refined with Sandleaf Powder.

Once that backbone is stable, push Xiranite (from Stabilized Carbon + Clean Water in Forge of the Sky) and turn it into LC Wuling Batteries (Xiranite + Dense Originium Powder) so your base stays online. After that, funnel spare capacity into Xiranite Components for L70 Gold Rarity gear.

If you don’t need a full “one-click” mega layout and would rather mix-and-match modules for the fun of building, we’ve also prepared blueprints for each of these key materials and so you can plug them into your own base design.

Output

Code EU/NA

LC Wuling Battery

LC Wuling Batteries

EFO0172UAoo11U59O0Ai

Xiranite Component

Xiranite Components

EFO0136uIU9o79a10579

Xiranite

Xiranite

EFO01eE7U8Oiia4a9oAi8

Sandleaf Powder

Sandleaf Powder

EFO010U97A4o88iAE179

Stabilized Carbon

Stabilized Carbon

EFO019A619431Ae65uI2

Dense Originium Powder

Dense Originium Powder

EFO016i1a42U6e7aO83e

Yazhen Jincao

Yazhen + Jincao

EFO01893u6IAAe1u1Ui73

Yazhen Syringe [C] Jincao Drink

Jinacao Drink + Yazhen Syringe

EFO0172UAa9U04550O0Ai

SC Wuling Battery

SC Wuling Battery 

EFO0189309uii81IUI73

Cuprium Component

Cuprium Component

EFO012I40UE2o18aaeIOo

 

 

How to Import Blueprint Codes

To import a blueprint created by another player

1. Open the blueprint menu

2. Navigate to the Shared Blueprints tab

 Navigate to the Shared Blueprints tab

3. Select Import Blueprint

Select Import Blueprint

4. Paste the shared blueprint code

Paste the shared blueprint code

 

Conclusion

And that’s the Wuling blueprint story: early game = two bases working as a tag team (Main Base runs the backbone, 2nd Base fills the missing link), while endgame = one base that’s clean, self-contained, and tuned for throughput. If your line keeps stalling, don’t “add more machines”—fix the choke mats first, then scale. Once the loop stays green, you’re finally free to do the fun part: modular swaps, cleaner routing, and tiny optimizations that make your base feel yours.

And if you’re trying to speed up progress—more pulls for key units, more stamina to farm the mats your blueprints keep chewing through, or you just want your account to “catch up” to your factory ambitions—grabbing a quick Endfield top-up through LDShop can help you get there without waiting around.

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Henry Smith

Henry Smith Experienced Game Editor

Greetings! I’m a veteran game editor and strategy guide creator with over a decade of experience exploring the worlds of action RPGs and gacha adventures. From the elemental battlegrounds of Genshin Impact, to the cosmic journeys of Honkai: Star Rail, and the fast-paced combat of Wuthering Waves, I dive deep into the mechanics, meta, and moments that define each game. What can you expect? In-depth guides, expert commentary, and practical insights to sharpen your gameplay and expand your understanding of the titles you love.