Developed by Rebel Wolves (a team led by former The Witcher 3 core developers) and published by Bandai Namco Entertainment, The Blood of Dawnwalker is an upcoming dark-fantasy action RPG powered by Unreal Engine 5. You play as Coen, a warrior caught between humanity by day and vampire powers by night, fighting through 14th-century plague-ridden Europe.

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Release Date & Global Launch Timings
The Blood of Dawnwalker officially launches on September 3, 2026.
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PC (Steam / GOG) launches globally based on 00:00 CEST (Central European Summer Time). Due to time zone differences, Western Hemisphere players gain access on the evening of September 2.
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Consoles (PlayStation 5 / Xbox Series X|S) unlock at 00:00 Local Time in each region on September 3.
Global PC Unlock Schedule
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Region / City |
Local Release Date & Time |
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Beijing / Shanghai / Taipei |
Sept 3, 2026 06:00 AM |
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Tokyo / Seoul |
Sept 3, 2026 07:00 AM |
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Central Europe (Berlin/Paris) |
Sept 3, 2026 00:00 AM |
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United Kingdom (London) |
Sept 2, 2026 23:00 PM |
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US East Coast (New York) |
Sept 2, 2026 18:00 PM |
|
US West Coast (Los Angeles) |
Sept 2, 2026 15:00 PM |
Platforms, Editions, and Price Breakdown
The game is available on PC (Steam / GOG), PlayStation 5, and Xbox Series X|S.
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Features & Content |
Standard / Day One Edition |
Eclipse Edition (Digital) |
Collector's Edition (Physical) |
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Format |
Digital / Physical |
Digital Only |
Physical Box Set |
|
US Price ($ USD) |
$69.99 |
$79.99 |
$199.99 |
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EU Price (€ EUR) |
€69.99 |
€79.99 |
€199.99 |
|
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Pre-order Bonus: Sangoran Wayfarer's Armor Set,Base Game |
Pre-order Bonus: Sangoran Wayfarer's Armor Set. The full game, plus three goodies:Digital Soundtrack,Digital Comic Book and Digital World Compendium. |
Pre-order Bonus: Sangoran Wayfarer's Armor Set Eclipse Edition +Physical Collectibles(Statue, Map, Steelbook) |

System Requirements (PC)
The game requires 16 GB RAM and an SSD across all configurations. Both NVIDIA DLSS and AMD FSR are supported at launch.
Official Requirements (Steam Listing)
|
Hardware |
Minimum |
Recommended |
|
OS |
Windows 10 / 11 (64-bit) |
Windows 10 / 11 (64-bit) |
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DirectX |
Version 12 |
Version 12 |
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CPU |
Intel Core i5-11400F / AMD Ryzen 7 2700X |
Intel Core i7-11700K / AMD Ryzen 7 5700X |
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RAM |
16 GB RAM |
16 GB RAM |
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GPU |
NVIDIA GeForce GTX 1060 / AMD Radeon RX 580 |
NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600 XT / Intel Arc B580 |
|
VRAM |
6 GB VRAM |
8 GB+ VRAM |
|
Storage |
60 GB available space (SSD Required) |
60 GB available space (SSD Required) |
Native Resolution Performance Tiers (No Upscaling)
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1080p / 60 FPS (High Quality):
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CPU: Intel Core i5-13600 / AMD Ryzen 9 7900X
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GPU: NVIDIA GeForce RTX 5060 / AMD Radeon RX 6800 XT
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VRAM / RAM: 12 GB VRAM / 16 GB RAM
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1440p / 60 FPS (Ultra Quality):
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CPU: Intel Core i5-13600K / AMD Ryzen 9 7950X
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GPU: NVIDIA GeForce RTX 4070 Ti or RTX 4080 / AMD Radeon RX 7800 XT
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VRAM / RAM: 16 GB VRAM / 16 GB RAM
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4K (2160p) / 60 FPS (Native Ultra):
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GPU Target: NVIDIA GeForce RTX 5090 (Note: Enabling DLSS 3 / FSR 3 enables 4K playability on RTX 4070 / 4080 tier cards).

Frequently Asked Questions (FAQ)
Q: Why does Steam list a release date of September 2 in some regions?
A: Steam auto-adjusts release dates based on local time zones. Because the game unlocks globally at 00:00 CEST on September 3, the local time in the Americas corresponds to the afternoon/evening of September 2.
Q: Does The Blood of Dawnwalker feature multiplayer or co-op?
A: No. It is a strictly single-player, story-driven open-world action RPG without microtransactions or multiplayer modes.
Q: Which upscaling technologies are supported?
A: Official support is confirmed at launch for NVIDIA DLSS, AMD FSR, and Intel XeSS.
Q: Will the game release on PS4 or Xbox One?
A: No. The Blood of Dawnwalker is built specifically for current-gen platforms (PS5, Xbox Series X|S) and PC to leverage Unreal Engine 5 features.

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Antonia Experienced Game Editor
I'm a guide writer specializing in competitive shooters and simulation and management games. I love analyzing maps, tweaking mouse sensitivity, optimizing farming routes, and planning the long-term development of my characters or colonies. I combine the adrenaline rush of a good match with the satisfaction of seeing everything come together in a well-designed system. My guides are designed to help you get the most out of your time, whether you’re climbing the ranks in Valorant, mastering a Call of Duty map, or building the most efficient base in a survival game. We play to have fun, but winning is pretty cool too!



